3D Artist
remote
Project work
Requirements
- 2+ years experience working as a 3D generalist
- Blender, Maya, ZBrush, Substance Painter
- Adobe Creative Suite, Motion design tools
- Experience optimizing models and knowledge of modern 3D production pipeline
- Character Modeling and/or Hard Surface Modeling
- Experience utilizing Figma / Figma-constructed assets
- Open-mind with the ability to adapt and acquire technical knowledge quickly
- Usage of AI Tools in work
Bonus skills
- Basic knowledge of Unreal Engine / Unity
- Experience in visual effects, editing, and post-production work
- Experience with coding, generative design, audio production, AR and VR
Oops! Something went wrong while submitting the form.