3D Artist
remote
Project work
Requirements
- 2+ years experience working as a 3D generalist
 - Blender, Maya, ZBrush, Substance Painter
 - Adobe Creative Suite, Motion design tools
 - Experience optimizing models and knowledge of modern 3D production pipeline
 - Character Modeling and/or Hard Surface Modeling
 - Experience utilizing Figma / Figma-constructed assets
 - Open-mind with the ability to adapt and acquire technical knowledge quickly
 - Usage of AI Tools in work
 
Bonus skills
- Basic knowledge of Unreal Engine / Unity
 - Experience in visual effects, editing, and post-production work
 - Experience with coding, generative design, audio production, AR and VR
 
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